WRESTLEFILE EVENT FILE

Souled Out 1998: WCW Builds a Very Good Show, Then Trips Over the nWo

The factual record, historical context, match-by-match analysis, and WrestleFile verdict.

WCWJanuary 24, 1998Hara Arena
THE WRESTLEGRADEB-7.2 / 10FINAL EVENT SCOREMASTER FILE RANK#660OF 1015
PROMOTION
World Championship Wrestling
DATE
January 24, 1998
VENUE
Hara Arena
LOCATION
Dayton, Ohio
ATTENDANCE
5,486
EVENT TYPE
PPV
THE FILE

Souled Out 1998 is what happens when WCW gets most of the wrestling right and still cannot resist leaving a rake in its own front yard. The first half flies: eight luchadores detonate the opener, Raven and Chris Benoit turn a folding chair into a supporting actor, Chris Jericho begins discovering the obnoxious heel who will make him famous, and Booker T meets a rejuvenated Rick Martel in a crisp television-title fight.

Read the Full FileContinue the event-level analysis

Then the nWo traffic arrives. Dusty Rhodes joins the group, a six-man tag loses the crowd, Kevin Nash and The Giant produce a frightening finish, and the company saves Bret Hart versus Ric Flair for the penultimate slot so Lex Luger and Randy Savage can close the show with seven forgettable minutes. The strange part is that the damage never fully sinks the night. Souled Out 1998 remains a good pay-per-view because the good stuff is plentiful, varied, and sometimes excellent.

Event ContextBackground, stakes & historical setting

WCW entered January 24, 1998 with the hottest company in American wrestling and one very public headache. Starrcade had been built around Sting finally dethroning Hollywood Hogan, but the finish created enough confusion that the WCW World Heavyweight Championship was vacated. Souled Out therefore arrived at Hara Arena in the Dayton area with a sold-out crowd, Bret Hart preparing for his first WCW in-ring match, and an audience waiting for the promotion to explain what came next. The explanation was not a title match. Roddy Piper announced that Sting and Hogan would meet again at SuperBrawl VIII, while Scott Hall's World War 3 title shot would wait.

Around that unresolved championship story, WCW had several strong attractions. Raven had spent weeks using The Flock as human speed bumps between himself and Chris Benoit, so their Raven's Rules fight carried real payoff. Rey Mysterio Jr. entered with a damaged knee and the Cruiserweight Championship, giving Chris Jericho an opening to sharpen the whiny, delusional heel persona that would become one of WCW's best characters. Larry Zbyszko's war with the nWo brought Dusty Rhodes to ringside, while Kevin Nash finally faced The Giant after their Starrcade match never happened. And above everything else sat Bret Hart versus Ric Flair: two generational stars, one clean ring, and a simple argument over who was better. WCW did not need a complicated story there. It merely needed to let them wrestle.

VIEWING GUIDE

Watch, Skim or Skip?

WATCH
  • Juventud Guerrera, Super Caló, Lizmark Jr. & Chavo Guerrero Jr. vs. La Parka, Psychosis, Silver King & El Dandy — Eight-Man Tag Team Match
  • Chris Benoit vs. Raven — Raven's Rules Match
  • Rey Mysterio Jr. vs. Chris Jericho — WCW Cruiserweight Championship
  • Booker T vs. Rick Martel — WCW World Television Championship
  • Bret Hart vs. Ric Flair
SKIM
  • Larry Zbyszko vs. Scott Hall
  • Kevin Nash vs. The Giant
SKIP
  • Ray Traylor & The Steiner Brothers vs. Buff Bagwell, Konnan & Scott Norton — Six-Man Tag Team Match
  • Lex Luger vs. Randy Savage
MATCH-BY-MATCH ANALYSIS

The Card, On the Record

01Juventud Guerrera, Super Caló, Lizmark Jr. & Chavo Guerrero Jr. vs. La Parka, Psychosis, Silver King & El Dandy — Eight-Man Tag Team MatchB+

Ten minutes, eight luchadores, and almost no wasted motion. WCW uses lucha rules to make the substitutions feel like a conveyor belt of increasingly ridiculous ideas: springboards, dives, powerbombs, quick saves, and La Parka stealing attention whenever he enters the frame. The match occasionally flirts with traffic-jam chaos, but the wrestlers keep finding the next clean lane. Chavo Guerrero Jr. pins Psychosis after the tornado DDT, and the crowd is already hotter than many pay-per-view audiences manage to become all night. It is exactly what an opener should be: fast, distinctive, and finished before the novelty can wear thin.

VERDICT

A near-perfect WCW opener: controlled lucha chaos, a hot crowd, and enough personality to make eight moving parts feel organized.

02Chris Benoit vs. Raven — Raven's Rules MatchB+

The best part of the match is that the violence has a reason. Raven has spent weeks placing members of The Flock between himself and Benoit, so every chair shot and snap suplex feels like overdue collection rather than random furniture abuse. Raven is excellent on defense, Benoit wrestles with visible anger, and the match escalates without becoming cluttered. The finish is especially strong: Raven is trapped in the Crossface, smiles through the pain, and passes out rather than submit. That single image protects Raven's damaged psychology while still giving Benoit the decisive payoff the feud needed. It is brutal, compact, and emotionally coherent.

VERDICT

A violent feud payoff with actual psychology; Raven's eerie pass-out finish gives Benoit the win without making Raven ordinary.

03Rey Mysterio Jr. vs. Chris Jericho — WCW Cruiserweight ChampionshipB-

Mysterio's damaged knee turns what could have been a standard fireworks match into something more useful. Rey still finds bursts of speed, but every springboard carries a little suspense because the leg can fail him, and Jericho gradually realizes that cruelty is easier than trying to match him move for move. The final counter is excellent: Mysterio launches for a top-rope hurricanrana and Jericho catches the landing directly into the Liontamer for the submission and title. The post-match assault matters almost as much as the bell-to-bell wrestling, because Jericho's phony apologies and attack on the knee reveal the smug, delusional heel who will become one of WCW's best acts.

VERDICT

A strong title change built around Mysterio's knee and Jericho discovering that being an insufferable bully is his superpower.

04Booker T vs. Rick Martel — WCW World Television ChampionshipB-

This is the match that quietly proves depth can be more valuable than spectacle. Booker T is still growing into his singles identity, while Rick Martel looks startlingly fresh for a veteran returning to national television. Their styles fit: Booker brings explosive kicks and athletic counters, Martel slows him down with positional wrestling and attacks the back to set up the Quebec Crab. The crowd does not treat it like a classic, but it follows the action and rewards the clean finish when Booker lands the Harlem Hangover. There are a few rest-heavy stretches and the ending arrives quickly, yet the match feels professional in the best sense of the word: everything has a purpose.

VERDICT

Booker and Martel deliver a clean, smart title match that makes both men look better and asks for no booking apology afterward.

05Larry Zbyszko vs. Scott HallD

The feud has more heat than the match can cash. Hall is good at guiding the pace and making Zbyszko's veteran offense matter, while Larry's old-school tricks give the crowd something simple to follow. Unfortunately, the wrestling never develops beyond respectable, and the finish exists almost entirely to reveal Dusty Rhodes as the nWo's newest member. That turn creates genuine shock and gives the announcers a useful emotional reaction, but it also turns the match into packaging for another faction expansion. Zbyszko technically wins by disqualification after months of hostility, yet the result feels secondary within seconds. As a match, it is dull. As an angle, it is memorable and debatable.

VERDICT

The wrestling is pedestrian, but Dusty Rhodes' nWo turn supplies the one moment anyone remembers and swallows the actual payoff whole.

06Ray Traylor & The Steiner Brothers vs. Buff Bagwell, Konnan & Scott Norton — Six-Man Tag Team MatchD-

There is a workable story underneath the twelve minutes: Rick Steiner and Ray Traylor are frustrated with Scott Steiner's selfish streak, so Scott spends much of the match isolated on the apron while the nWo controls the pace. The problem is that the story produces waiting instead of tension. The crowd, already processing Dusty Rhodes' turn, goes quiet and never finds a reason to care about another long heat segment. Scott eventually enters, unloads the spectacular power offense everyone wants, and pins Konnan after the Steiner Screwdriver. That burst is fun, but it arrives after too much low-voltage wrestling. The match advances Scott's looming transformation without being remotely essential on its own.

VERDICT

A useful Scott Steiner subplot is buried inside a flat six-man tag that spends too long waiting for the obvious hot finish.

07Kevin Nash vs. The GiantD+

Before the finish, this is better than its reputation. Nash and The Giant move more than expected for two enormous wrestlers, including Nash's dive over the top rope and several convincing power exchanges that make the match feel different from the card around it. Then WCW starts stacking interference: Hogan, Bischoff, hot coffee, a low blow, and finally the Jackknife. Nash cannot get The Giant fully elevated and drops him dangerously on his head and neck. The Giant avoided catastrophe, but the image overwhelms everything that came before it. A respectable big-man match becomes historical footage for the wrong reason, and no amount of storyline justification can make the landing comfortable to revisit.

VERDICT

Surprisingly lively heavyweight wrestling is erased by the terrifying Jackknife finish, which remains the only reason the match is famous.

08Bret Hart vs. Ric FlairB+

WCW wisely strips away almost everything that has made the second half of the show noisy. Bret Hart and Ric Flair are given eighteen minutes, a respect-based premise, and permission to wrestle. They work holds, legs, counters, chops, and familiar signature sequences without racing toward spectacle. Hart's selling gives Flair's Figure Four weight, while Flair's timing makes Bret's late comeback feel earned rather than scheduled. The final superplex into the Sharpshooter is clean and decisive, exactly the kind of finish Hart's WCW debut needed. The match is not an all-time classic and never quite reaches the emotional temperature of their best work, but it is easily the card's most complete traditional wrestling match.

VERDICT

Two masters get out of WCW's way for eighteen minutes and produce the clean, credible debut victory Bret Hart should have received.

09Lex Luger vs. Randy SavageD-

The final match has the misfortune of following Hart and Flair, but sequencing is not its only problem. Savage stalls, Elizabeth interferes, Luger sells, and the bout reaches the finish before it ever develops a second gear. Scott Hall and Hollywood Hogan arrive near the end, Luger knocks Savage into Hall, and the Torture Rack produces a quick submission. The closing nWo attack and Sting save create a more energetic final visual than the match itself, yet none of it changes the basic question: why was this on last? Seven minutes of ordinary television-level wrestling cannot carry a pay-per-view ending simply because larger stars are standing nearby. It is a bafflingly flat closer.

VERDICT

A television-level seven-minute match follows Hart-Flair and confirms that main-event placement can be a booking decision rather than a quality judgment.

BOOKING VERDICTC+

The booking is strongest when WCW trusts the wrestlers and weakest when the nWo machinery starts demanding extra gears. Benoit finally gets Raven without The Flock protecting him and wins decisively. Jericho takes the Cruiserweight title by exploiting Mysterio's damaged knee, then attacks the injury afterward and leaves with both championship gold and a nastier identity. Booker T beats Martel clean, while the tension around Scott Steiner continues to simmer without hijacking the six-man finish.

The larger decisions are harder to defend. Delaying Sting versus Hogan for another month makes Souled Out feel like a bridge after Starrcade should have provided a destination. Dusty Rhodes joining the nWo creates shock but also adds another legend to a group already suffering from overcrowding. Most damagingly, Hart and Flair deliver the match the card is begging to end on, only for Luger and Savage to follow it with a short main event that feels like bonus footage after the credits. WCW earns a C+ because the undercard stories move forward cleanly, but the biggest priorities remain tangled in nWo politics and postponements.

CROWD & PRESENTATIONB

Hara Arena gives the show an immediate pulse. The audience bites hard on the lucha opener, erupts for Benoit's revenge on Raven, boos Jericho with useful hostility, and responds warmly to Booker T. The simple entrance set also looks better in hindsight than many overproduced pay-per-view stages: a video wall, darkness, and enough room for the wrestlers to feel like the attraction. Bobby Heenan is especially valuable once the card slows, and the commentary reaction to Dusty Rhodes' turn gives that angle more emotional weight than the match itself.

The atmosphere fades after the turn. Contemporary and retrospective accounts repeatedly note that the six-man tag struggles for heat, and the crowd never fully recovers its opening-hour energy until Hart and Flair pull it back toward the ring. The Nash-Giant accident produces a different kind of silence, because the ugly Jackknife landing looks frightening rather than dramatic. By the time Luger and Savage arrive, the audience has already spent its loudest reactions elsewhere. The presentation still earns a B because the early energy, distinct visual identity, and announcer work give the show personality even when the booking does not.

HISTORICAL SIGNIFICANCEA-

Souled Out 1998 earns an A- for historical significance because several pieces of late-1990s WCW snap into place on the same night. Bret Hart wrestles his first WCW match and defeats Ric Flair cleanly with the Sharpshooter, a result that should have established him immediately as a top-level player. Chris Jericho wins the Cruiserweight Championship while leaning fully into the aggrieved heel persona that soon produces the trophy-collecting, conspiracy-complaining version of Jericho that fans still associate with his WCW breakout.

The show also captures the nWo at the exact moment when expansion starts becoming parody. Dusty Rhodes' turn is memorable, but it is another famous name absorbed into a faction that already has too many bodies. Scott Steiner's separation from Rick is being foreshadowed, and the delayed Sting-Hogan rematch continues the championship mess created at Starrcade. Then there is Nash's Jackknife on The Giant, a botched landing that became one of the era's most replayed frightening moments even though The Giant avoided a catastrophic injury. Souled Out is not a single-history-making masterpiece; it is a busy intersection where multiple important WCW stories cross.

WHAT AGED WELL
  • The first four matches age remarkably well because each offers a different reason to care. The luchadores give the opener speed and controlled chaos without turning it into an exhibition with no stakes. Benoit and Raven build their violence around a feud that has already taught the audience why the punishment matters. Jericho and Mysterio use a legitimate-looking weakness to structure the cruiserweight title change, and Booker T versus Martel is a reminder that clean, professional wrestling can hold a crowd without smoke machines or a dozen kickouts.
  • Hart versus Flair also survives the years because the match is almost stubbornly simple. Both men work limbs, sell fatigue, trade control, and finish with the Sharpshooter instead of burying the result under interference. The show also benefits from a roster that can change styles without changing channels: lucha libre, weapons, cruiserweights, traditional mat wrestling, heavyweight spectacle, and star-driven main-event wrestling all appear on the same card. That variety is the best version of WCW's excess.
WHAT AGED POORLY
  • The nWo material ages like a company discovering that the buffet has no closing time. Dusty Rhodes' turn has shock value, but the faction does not need another legend and Larry Zbyszko does not need a disqualification finish after months of buildup. The six-man tag then spends twelve minutes proving that recognizable names are not the same thing as momentum. Most of the match is technically competent, yet the audience's interest drains out of the building.
  • The world-title announcement is another example of WCW postponing the payoff it already owed. Sting and Hogan should have been settled at Starrcade; Souled Out instead announces another rematch for SuperBrawl while Scott Hall is told to wait. Nash versus The Giant is permanently stained by the Jackknife accident, and Luger versus Savage is a poor closing choice after Hart and Flair. The final half hour feels less like a climax than WCW shuffling paperwork after the best part of the show has already happened.
RESEARCH VERDICTWhere the Evidence Lands

The review record is unusually broad but lands in the same neighborhood. 411Mania scored the event 7.5 out of 10, TJR Wrestling landed at 6 out of 10, Cagematch's event rating sits in the upper sixes, and several long-form retrospectives describe the show as good to very good. The warmest assessments come from the Hall and Fitzgerald retrospectives, which emphasize how many matches clear the three-star range; the cooler reviews focus on the dead middle stretch, the delayed world-title resolution, and the weak Luger-Savage closer.

Match-level agreement is stronger. The lucha opener, Raven-Benoit, and Hart-Flair are repeatedly identified as standouts, while Jericho-Mysterio and Booker-Martel receive mostly positive marks. Hall-Zbyszko, the six-man tag, Nash-Giant, and Luger-Savage draw substantially less enthusiasm, with the Nash-Giant finish remembered more for danger than quality. That split supports a B- / 7.2 verdict: Souled Out 1998 has enough very good wrestling to rise above the ordinary, but not enough structural discipline to become the elite WCW pay-per-view some of its best matches suggest.

RESEARCH SOURCESSources & Methodology
20 sources

These sources support the event record, historical context, critical reception, and streaming information used throughout this Event File.

  1. Cagematch - EventExact-event identity, attendance, event rating, and matchguide overview
  2. Cagematch - CardExact-event card and match structure
  3. Cagematch - Card With GuideExact-event card with matchguide ratings
  4. Cagematch - RatingsExact-event rating distribution and historical comments
  5. ProFightDBExact-event chronology and historical match-rating cross-check
  6. 411Mania - Sharpshooter ReviewFull-event retrospective, match ratings, and overall score
  7. Scott's Blog of Doom - Tommy HallLong-form full-event retrospective, match grades, and overall assessment
  8. Scott's Blog of Doom - Mike FitzgeraldModern full-event retrospective, match ratings, and recommendation
  9. Retro Pro WrestlingFull-event retrospective and watchability assessment
  10. The OvertimerMatch-by-match retrospective and historical context
  11. TJR WrestlingCollective full-event review, match ratings, and overall score
  12. WrestleZone ForumsHistorical fan review and match-by-match reaction
  13. Wrestling ReactionFull-event retrospective and match-level criticism
  14. WhatCultureRetrospective on memorable, strange, and historically notable event moments
  15. WWF Old SchoolExact-event results, chronology, and historical recap
  16. Pro Wrestling FandomExact-event card, personnel, storyline, and result cross-check
  17. SmackDown HotelExact-event identity, attendance, card, and results
  18. BrainbustrExact-event match statistics and card cross-check
  19. Wrestling RecapsDetailed match-by-match retrospective and overall event grade
  20. Wrestling BiosVideo full-event retrospective with match-by-match historical context
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Checked September 1, 20261 OPTION
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